
Here’s another round-up of the great internet content that I have decided to bookmark in Diigo
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Designing wireframes the right way the first time costs no more than doing it the wrong way. Creating a paper prototype adds no cost either; simply print out the wireframe diagrams for the pages a visitor will use to complete the tasks most closely related to achieving his goals and meeting the site’s business objectives.
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Icon Search Engine | Iconfinder
Search through 158,184 icons or browse 822 icon sets
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Official Google Blog: Google+: 92, 93, 94, 95, 96, 97, 98, 99… 100.
The Google+ project has been in field trial for just under 90 days, and in that time we’ve made 91 different improvements
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100+ Funny Photos Taken At Unusual Angle [Humor]
100+ Funny Photos Taken At Unusual Angle, a compilation of photos taken at the exact right timing and angle, thus creating a humor side of the story; intentionally or unintentionally.
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10 Useful Usability Findings and Guidelines – Smashing UX Design
Here are 10 useful usability findings and guidelines that may help you improve the user experience on your websites.
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Interestin site of a paper-manufacturing company withe some interesting reasons why the use of paper is NOT “evil”
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The Phobia List – Papyrophobia
Highlighted the word “Papyrophobia” in connection with the #ECMjam on “Paperless Office”
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Agile and Culture | Agile Scout
A solid presentation on culture and Agile. To completely do a real and feasible transformation of any kind, you must understand how culture is involved.
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Professionally Speaking…: Presentation Tip: Powerful Closings
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It’s pistols at dawn for #gamification | the future of the enterprise
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A Teachable Moment | Gamification Blog
Gabe Zicherman’s response to Sebastian’s review.
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Tim O’Reilly’s response on G+ to the recent review of “Gamification by Design”
A very lengthy discussion ensued from Tim’s response to Sebastian Deterding’s review of “Gamification by Design” (by Gabe Zicherman)
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A world of sloppy thinking | Gamification Research Network
A review of Satchi & Satchi’s “Gamification” marketing study deck.
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CHI 2011: Paper gleanings | Gamification Research Network
This year’s CHI conference featured a number of regular papers that more or less directly spoke to our interest in the use of game design in non-game contexts, so we thought we would parse the program and share our (admittedly, subjective) list of findings. If we missed one you think must be included (here as well as in our bibliography), do let us know!
The papers are roughly categorized into four parts:
Inquiries – studies that look into general issues relevant to gamification
Case studies – sic
Serious games – papers on serious games with relevant learnings
Persuasive technology – papers which mostly speak to persuasive technology, but have an angle or finding of interest to gamification -
Gamification goes to war in a bitter battle of ideas — Tech News and Analysis
Controversy over Gabe Zichermann’s (of GamificationU.com) new book “Gamification by Design”.
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Hacking Knowledge: 77 Ways to Learn Faster, Deeper, and Better | OEDb
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Social Media’s Impending Flood of Customer Unlikes – Brian Solis – Harvard Business Review
More and more people in social networks will begin realizing that they hold control of their social streams and can simply unlike or unfollow brands that don’t deliver value.
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3 Ways to Improve Your Company’s Social Media Architecture
While the pressures on large organizations to use social media have gone up, creating a social media presence has reached one-click simplicity. The result is a sprawling mess.
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WhatFont Tool – The easiest way to inspect fonts in webpages « Chengyin Liu
WhatFont, with which you can easily get font information about the text you are hovering on.
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Hackers break SSL encryption used by millions of sites • The Register
Researchers have discovered a serious weakness in virtually all websites protected by the secure sockets layer protocol that allows attackers to silently decrypt data that’s passing between a webserver and an end-user browser.
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Infographic: The Growth of Social Media in 2011 | Digital Buzz Blog
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How Apple is brilliantly using a 100-year-old persuasion strategy | Conversion Rate Experts
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How to Migrate Your Facebook Account and Data to Google+
Here’s how to migrate it all from Facebook to Google+.
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50 Totally Free Lessons in Graphic Design Theory | Psdtuts+
Here are 50 excellent graphic design theory lessons to help you understand the ‘Whys’, not just the ‘Hows’
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The State of the Web – Winter 2010 – The Oatmeal
Funny!!
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20 Useful Specialty Search Engines for College Students
The following 20 useful specialty search engines can help to findto find academic research papers, scholarly articles. etc quickly.
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The Future Of The Present | Fast Company
A series of startups want to reboot selflessness with new ways to give gifts.
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The Smart Lives of Smart Men | Part 1: Today | Gear Patrol
Question: How is technology changing the lives of men and the world we live in?
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Klout CEO Joe Fernandez talks with us about the future of social influence scoring
Klout CEO Joe Fernandez talks with us about the future of social influence scoring
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Let’s All Do The Crowdsource And Clap Our Hands Together! by Cristina Falcão
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9 Tips how to give a technical presentation « figuring out computer science
Everybody can give a good presentation, if she is willing to invest enough time. Here are tips for giving technical presentations.
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What You Need to Know About Agile UX | Web Design | instantShift
An awesome site that has everything about Learning Agile
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Free Printable Sketching, Wireframing and Note-Taking PDF Templates – Smashing Magazine
A concise collection of ready to print sketching, wireframing and note-taking templates.
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The Ten Faces of Innovation » The Ten Faces
Anthropologist – Experimenter – Cross-Pollinator – Hurdler – Collaborator – Director – Experience Architect – Set Designer – Storyteller – Caregiver
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A search engine that lets you search for “vintage” advertisements.
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How to be a Programmer: A Short, Comprehensive, and Personal Summary
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Internet Rights and Wrongs: Choices & Challenges in a Networked World
Hillary Clinton’s speech at the George Washington University, in February 2011, on censorship and the Internet
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A Video Series Teaching Web Design To Anyone Who’s Afraid Of Code | Co. Design
A new series of web tutorials called “Don’t Fear the Internet” tries to teach web design to people who don’t want to be web designers.
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The Social Technology Spectrum | John Lovett at Web Analytics Demystified
there are five primary functions that businesses can accomplish with social media technologies:
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How To Boost Your Social Media Productivity – A Guide For Busy People
In this post, we’ve put together a comprehensive list of articles with great advice, tips and tools to help you be more productive and efficient when using social media. We also have some posts that offer up general online productivity insights.
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The Apple effect: How Steve Jobs & Co. won over the world – CSMonitor.com
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Internet Archive: Wayback Machine
Cool site that has over 150 billion web pages archived from 1996 to recently.
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A Talk with Marketoonist Tom Fishburne (with Cartoons!)
An interview with Tom Fishburne – a Marketoonist
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10 Top Resources for SharePoint Developers » The Unit Testing Blog – Typemock
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Facebook’s gradual transformation into Google+ – TNW Facebook
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The Secret Social Science Sauce of Gamification | The Business of Social Media Beyond Web 2.0
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How I Failed, Failed, and Finally Succeeded at Learning How to Code – Technology – The Atlantic
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The Ultimate Travel Hacking Guide – Nomadic Matt’s Travel Site
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Designing User Interfaces For Business Web Applications – Smashing UX Design
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Five Lessons from a Year of Tablet UX Research | UX Magazine
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Why the Future of Money Matters (Is the current system obsolete?) « emergent by design
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Battlestar Galactica revealed as the new Virgil’s Aeneid | Culture | guardian.co.uk
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Army of fake social media friends to promote propaganda – Computerworld Blogs
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This paper is a first step in helping us explore that space and better understand the nature of teaching and learning there, and what might now be possible. What changes when teaching and learning take place in a technology-rich world? Specifically what changes when the medium for teaching and learning is virtual? How does it impact on the norms we take for granted in the physical space, and to what extent does it extend, and grant us a more diverse range of possibilities when we are in a virtual place?
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Social Media and Law Enforcement: Who Gets What Data and When? | Electronic Frontier Foundation
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Why You Should Never Search For Free WordPress Themes in Google or Anywhere Else
Scary stuff